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7 Days to Die

  1. #41
    Lanny Bird of Courage
    Died on my second bloodmoon :(. First time I just ran around on a bike and it worked great, didn't realize acid spitting vultures were a thing and I got fuq'd
  2. #42
    Meikai Heck This Schlong
    Originally posted by Lanny Died on my second bloodmoon :(. First time I just ran around on a bike and it worked great, didn't realize acid spitting vultures were a thing and I got fuq'd

    Jesus. What gamestate were you at for spitting vultures to ravage your anus on day 14? Or is that just awful luck?
  3. #43
    aldra JIDF Controlled Opposition
    lol the vultures don't spit acid, it's the fat cops. vultures are annoying as shit, I think they buffed speed in an update at some point so you can't kite them on vehicles anymore - they'll even swarm the gyrocopter and make you crash
  4. #44
    Lanny Bird of Courage
    Originally posted by Meikai Jesus. What gamestate were you at for spitting vultures to ravage your anus on day 14? Or is that just awful luck?

    Not a good one I think, invested too much in survival related stuff like farming, hunting, scavenging etc. and have bobo combat skills to deal hoard nights
  5. #45
  6. #46
    I've been playing this game for years. Seen it go through a lot of changes, and I've been miffed by some of them.

    I'll start with a change I'm actually glad about: the current levelling system. It's not too dissimilar to Fallout 4's, in that you need to raise your base attributes before you can buy a perk. It even has perk magazines, some of which really are useful, like the Urban Combat magazine that lets you walk on landmines without setting them off. I'm pleased with how this aspect of the game has turned out.

    But there are things I miss, such as calipers. Calipers were a gatekeeping item in earlier builds as you needed them to make bullet casings. They were also extremely rare, so you got a huge dopamine hit when you finally found them. Another is the wrench, the schematic for which can now be bought with an early perk. Finding a wrench used to be another treasure hunt. The wrench would gatekeep a lot of things, such as the workbench and the minibike, unless you were lucky enough to find a full set of minibike parts, but that never happened. The other rare item was the book "Minibikes For Dumbshits" which would let you make minibike parts. The schematics for minibike parts can also be bought with an early perk.

    The game does feel too easy now. My most recent game, which I started early this year, I haven't died once in the 60 or so hours I put into it. Maybe that's just because I've played it too much, though.
  7. #47
    Lanny Bird of Courage
    Originally posted by Enema Bandit I've been playing this game for years. Seen it go through a lot of changes, and I've been miffed by some of them.

    I'll start with a change I'm actually glad about: the current levelling system. It's not too dissimilar to Fallout 4's, in that you need to raise your base attributes before you can buy a perk. It even has perk magazines, some of which really are useful, like the Urban Combat magazine that lets you walk on landmines without setting them off. I'm pleased with how this aspect of the game has turned out.

    But there are things I miss, such as calipers. Calipers were a gatekeeping item in earlier builds as you needed them to make bullet casings. They were also extremely rare, so you got a huge dopamine hit when you finally found them. Another is the wrench, the schematic for which can now be bought with an early perk. Finding a wrench used to be another treasure hunt. The wrench would gatekeep a lot of things, such as the workbench and the minibike, unless you were lucky enough to find a full set of minibike parts, but that never happened. The other rare item was the book "Minibikes For Dumbshits" which would let you make minibike parts. The schematics for minibike parts can also be bought with an early perk.

    The game does feel too easy now. My most recent game, which I started early this year, I haven't died once in the 60 or so hours I put into it. Maybe that's just because I've played it too much, though.

    I haven't played as much as you but at least last patch I felt like I spend forever, at least three weeks of scavenging, looking for fucking steel tool schematics. Personally I really preferred things that were unlocked via skill progression over stuff that you get via RNG during scavenging. I guess it really does make the scavenging more "realistic" in some sense, and a very necessary part of the game, but I enjoyed the process of building up a sustainable and defensible base and actually being able to plan progression instead of having some super duper shit but still not being able to make a good shovel even though I'd sifted through a zillion cardboard boxes and desks and rifled through the panty drawer of every zombie cheerleader in town. I still had to just keep grinding hoping against hope the next box I opened was going to contain the thing I needed to unbottleneck the rest of my operation and no amount planning or strategizing or risk taking was going to allow me to overcome that obstacle, nothing except combing through houses praying to RNGesus could advance the game. It was like playing slot machines but with shittier graphics
  8. #48
    I don't normally do this, Lanny, because I enjoy my privacy, but can I send you a private message with a link to my Steam account in it? I wanna play with you.
  9. #49
    Unless you're a degenerate https://www.youtube.com/watch?v=Pt6-Yhqhpj4
  10. #50
    Lanny Bird of Courage
    Yee nigga, go for it. Or add me, I’m lrogers54 / MadeInTarth (I’m usually anti social hiding out on invisible anyway).

    Might start up a nis server one of these days.
  11. #51
    Hey, I might man, I might. Had one one of those those nights. Got a beer after work. Thought the chick who served me lookd like the dog-walker who full-on bent over and gave me a nice view of her arse. Bought vodka. Listened to music for a bit. Woke up on couch after 1am wondering what the fuck happened.
  12. #52
    I'm already hungover and wishing was dead, so wtf? There's a dinner plate on my floor mattress, so I must have ate something.
  13. #53
    me irl
  14. #54
    Why does Manjaro suck so fucking hard? Suddenly I had no audio, so I rebooted. Then my browser greeted me with tabs I had open several days ago. Still have no audio.
    The following users say it would be alright if the author of this post didn't die in a fire!
  15. #55
    aldra JIDF Controlled Opposition
    Originally posted by Lanny Yee nigga, go for it. Or add me, I’m lrogers54 / MadeInTarth (I’m usually anti social hiding out on invisible anyway).

    Might start up a nis server one of these days.

    the dedicated server scripts are somehow even more hacky than the base game
  16. #56
    Quick Mix Ready Dark Matter [jealously defalcate my upanishad]
    I used to be young once
  17. #57
    Originally posted by Enema Bandit Why does Manjaro suck so fucking hard? Suddenly I had no audio, so I rebooted. Then my browser greeted me with tabs I had open several days ago. Still have no audio.

    I have had my own experiences with Manjaro breaking after updates. It's fucking awful.
  18. #58
    That audio thing was my fault. Turns out I accidentally muted the browser. I was drunk as shit.

    But that tabs resetting thing has happened before. It's really annoying. What if I had guests back and suddenly I have a bunch of porn tabs open?
  19. #59
    Quick Mix Ready Dark Matter [jealously defalcate my upanishad]
    Originally posted by Enema Bandit That audio thing was my fault. Turns out I accidentally muted the browser. I was drunk as shit.

    But that tabs resetting thing has happened before. It's really annoying. What if I had guests back and suddenly I have a bunch of porn tabs open?

    Is this poast?
  20. #60
    no
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