Vice City needs a proper remake, not another shitty remastered or port. The game shows its age in a lot of aspects. Same thing with San Andreas tbh but San Andreas has enough depth on its own that you can get past it in short time
discussing them is one thing but the criticism is weird, like yeah older games are less "polished" than modern AAA titles but saying OH MAN THESE POLYGONS LOOK SO BAD AND DIDNT AGE WELL AT ALL!
like yeah? it's an old game of course it will be a bit rough around the edges. Magnifying the flaws in older games and saying stuff like "maybe it never was as good as we thought" like what the fuck kinda head trip is this
I don't see how GTA vice city would be any more or less "boring" than NES era games or Anything else. IT's a fine game JUST FINE not boring jsut old
Well that's the interesting part though, it wasn't considered rough around the edges back in the day but the reason wasn't the polycount, it was that conventions we're different.
For example one thing I noticed while playing games from around the time of Thief 1, Project IGI etc is that nowadays most games have extremely "streamlined" input design that is optimized for controllers. Whereas back in the day PC games just had 1 dedicated button per everything. This has kind of lead to a handful of common design conventions for games, where the mechanics might feel different but generally most games have the same basic "feel" and breadth of options.
In some ways that's a good thing (you pick up any 3rd person shooter, you will likely know how to play it). In others it sucks (every game feels somewhat limited and the same).
That's what I really like about old games with some level of what's now considered jank or extravagant design, they really feel like playing a whole new game.