there was another horde on night65/morning66. fona got bored of the game so hes getting his last bit of fun by messing the settings up for us. its his M.O. not that i know what that word means
i am getting closer to cracking the 4th wall of the simulation. many weak points and vulnerabilities in the veil lately, leaks peeking through to the observant ones. unsettling how sloppy it is becoming
Originally posted by Rape Monster
i am getting closer to cracking the 4th wall of the simulation. many weak points and vulnerabilities in the veil lately, leaks peeking through to the observant ones. unsettling how sloppy it is becoming
The following users say it would be alright if the author of this
post didn't die in a fire!
We got major structural damage at main base. Looks like someone went a bit too far with explosives. Its only the bottom though. I fixed some of it but it still needs a loving hand and i'm outa mats, so someone else needs to take a look.
Fonaplats
victim of incest
[daylong jump-start that nome]
I gotta say that I feel the game has gotten progressively harder even before I changed anything that wasnt suppose to make it harder.
One thing I learned is for every player online there can spawn up to 8 zombies so when 4 of us are playing at once we quickly can have a situation on our hands.
Currently the server only spawns a max of 64 Zombies if a total of 8 people happen to be online.
Increasing the number of Zombies came with a warning that it could cause the server to be much slower.
That's probably why as we progress we encounter harder and harder zombies and not more of them.
Originally posted by Fonaplats
I gotta say that I feel the game has gotten progressively harder even before I changed anything that wasnt suppose to make it harder.
yep hit tab, check users, gamestage field
the more you explore/kill/build the higher it goes, the more difficult it gets
did you turn zombie strength up? feels like I'm taking a lot more damage