2019-10-09 at 1:42 AM UTC
It's the dimensions of his sphincter in furlongs, height - width - depth
2019-10-09 at 1:45 AM UTC
Its my friend code be my friend
2019-10-09 at 1:49 AM UTC
Does that work for switch?
2019-10-09 at 1:54 AM UTC
Are y'all getting animal crackers on switch
We can have nis party's and find a bunch of kids and chop down all their trees and dig holes
2019-10-09 at 3:15 AM UTC
I bought one but I dont want it anymore because I never play it because it has no decent gaes besides odyssey which I already beat.. What other ones were there, oh yeah smash bros ehh, im not 12 anymore its not as fun unless you do it couch style, and nintendo switch has dumb controllers
2019-10-09 at 2:20 PM UTC
You don't need to load the whole game at once. Dynamic loading has been a big part of intelligent game design for years. Metroid Prime used those shoot-to-open doors and inter-area morph ball and corridor shooting sections to load the next area or room without taking you out if game at all. With a shitload of RAM and fast transfer speeds it shouldn't be hard to bring down loading speeds to near zero. But even if that is true, many devs won't do that. They will simply use the extra speed and memory to put more shiny on screen and bullshit in game like holding static ragdolls and physics objects. Then go to next area, dump all the shinies and load new shinies (fast).
2019-10-09 at 2:32 PM UTC
Lol @ breathe of the wild Giving me a loading screen to teleport 10 feet