User Controls
2D > 3D
-
2018-08-28 at 1:19 AM UTCNow attainable with VR.
-
2018-08-28 at 1:31 AM UTCbut VR is 3D tho ???
-
2018-08-28 at 1:32 AM UTC
-
2018-08-28 at 1:37 AM UTCyou don't scare me
-
2018-08-28 at 2:11 AM UTCA true 2D VR experience would actually be kinda crazy. Not like looking at a flat screen but actually being the flat screen.
Ya feel me? -
2018-08-28 at 2:26 AM UTCflatland VR, I should make this.
-
2018-08-28 at 2:29 AM UTCWould this be possible?
-
2018-08-28 at 2:37 AM UTC
-
2018-08-28 at 3:26 AM UTC
Originally posted by RisiR † Would this be possible?
I don't know, it'd be wierd, like yaw would be easy but you couldn't really respect the HMD's pitch. So like if you look left/right it'd behave as expected, but looking up or down wouldn't change your view at all. I imagine it'd be pretty disorienting. Not to mention really boring since you'd just be looking at a 1 dimensional image. -
2018-08-28 at 3:47 AM UTC3D on Nintendo 3DS is enough to make me uncomfortable after 10 minutes.
I don't dare care to care how I would fare under RELe 3d Graffics -
2018-08-28 at 4:10 AM UTC3DS 3D is kinda weird. I don't mind it for an hour or two but bright white surfaces do look weird as hell once I've put it down.
-
2018-08-28 at 4:11 AM UTCVR isn't bad in the same way, it's mostly the small latency between position changes and display updates that make it uncomfortable for long periods for me. You could probably get used to it if you spent long enough with one of those things strapped to your head, although there are plenty of other issues.
-
2018-08-28 at 5:18 AM UTC
Originally posted by Lanny 3DS 3D is kinda weird. I don't mind it for an hour or two but bright white surfaces do look weird as hell once I've put it down.
Lol remember when trix for kids said the 3D looked shit and posted screenshots from a website as proof. Literally the dumbest fucking junkie in all of totse/cocklet/nis.