War Wings on Android. It is a damn good multi-player (4v4) air combat simulation which is setup like World of Tanks. While the flight Model does have some "arcade" characteristics such as aiming assistance, a limited "follow" mode, and "godveiw" the actual flight physics are pretty good.
The one thing I don't care for is certain aircraft like the ME210 and the P47 can hit the ground and survive to fly. Badly damaged with significant performance penalties but still, really?
Its a freemium model just like WOT but will only run you about $.33 USD/day for a premium account. But my favorite thing about this game.is that I'm virtually unbeatable. I've Flow something like 1200 games. Of those my team has won more than 80%. MVP is decided in each map solely on damage done. I've take MVP over 45%.
The matches end when one team runs out of tickets in Death match mode. Each team starts with 10 tickets and loses a ticket each time a teammate is shot down. My KDA is over 5 to 1.that means in each match I have taken out half of the enemy single handed. The other three players only need a KDA 1.6 and victory.
If you like air combat Sims and know how to fly you will enjoy this great time killer.
Been playing a lot of Destiny 1 and 2 with my kid brother. Ordered Ghost Recon Wildlands today so I`l play that until the DLC for Destiny 2 drops in december.
Stardew valley was on sale recently so I picked it up. It's fun, sorta requires a certain level of zen to enjoy. The setup is super simple and kinda cliche: you're an office drone who gets sick of it and moves out to the sticks to be a farmer. But that scene setting has the weird effect on the rest of the gameplay. Like the game's macguffin is to chill the fuck out, so any time you start try to minmax in what is essentially an engine building game you can take a step back and be like "wait, that's not what you're supposed to do". There's this funny mechanic where shop owners will just randomly be like "lol fuck you, I'm taking the day off" and you can't buy anything until the next day any my reaction is always initially like "nigger get back in that store I need my shit I'll burn your fucking house down this isn't how business ownership works god damn" but then I'm like "wait, I'm chillin in the country, maybe I'll go spend the day fishing instead or something". It sounds kinda trite but it's an interesting subversion of the game's own mechanics.
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Originally posted by Lanny
Stardew valley was on sale recently so I picked it up. It's fun, sorta requires a certain level of zen to enjoy. The setup is super simple and kinda cliche: you're an office drone who gets sick of it and moves out to the sticks to be a farmer. But that scene setting has the weird effect on the rest of the gameplay. Like the game's macguffin is to chill the fuck out, so any time you start try to minmax in what is essentially an engine building game you can take a step back and be like "wait, that's not what you're supposed to do". There's this funny mechanic where shop owners will just randomly be like "lol fuck you, I'm taking the day off" and you can't buy anything until the next day any my reaction is always initially like "nigger get back in that store I need my shit I'll burn your fucking house down this isn't how business ownership works god damn" but then I'm like "wait, I'm chillin in the country, maybe I'll go spend the day fishing instead or something". It sounds kinda trite but it's an interesting subversion of the game's own mechanics.
Playing that shit on my switch, it's actually a lot of fun, more than I expected. It reminds me of Animal Crossing in terms of its "don't try to mi max, asshole" factor. You will ruin AC or this game by trying to minimax. The point really isn't to beat it, it's a digital bonsai.