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We should have a D&D thread.

  1. #21
    aldra JIDF Controlled Opposition
    Originally posted by 霍比特人说中文不好 Let's start learning then, because this has been discussed for months.

    I've seen this thread like 10 times in the last year or so


    This could actually work well in Tinychat come to think of it
  2. #22
    LegalizeSpiritualDiscovery Space Nigga [my yellow-marked arboreous hypnotist]
    Originally posted by 霍比特人说中文不好 Let's start learning then, because this has been discussed for months. Which sets of rules are there? What is there to learn? Does anybody have any preference? Who killed JFK?

    You need a Player's Handbook, a Monster Manual, and a DM's Guide. I haven't played since 3.5, but I believe it's up to 5th edition now.
  3. #23
    infinityshock Black Hole
    Originally posted by Dargo We have enough faggotry around here without adding D&D into the mix.

    signed
  4. #24
    Sophie Pedophile Tech Support
    Ok

    http://dnd.wizards.com/articles/features/basicrules

    http://www.instructables.com/id/DD-5E-Character-Creation/
  5. #25
    Sophie Pedophile Tech Support
    Originally posted by LegalizeSpiritualDiscovery You need a Player's Handbook, a Monster Manual, and a DM's Guide. I haven't played since 3.5, but I believe it's up to 5th edition now.

    Yeah we'll play 5th edition.
  6. #26
    Is that player's guide linked the same as a player's handbook?
  7. #27
    We tried it many times before. Xippilli and I tried it. It just doesn't work. It's doubly bad when people shitpost and disrupt the thread and mods don't give a fuck.
  8. #28
    Originally posted by Captain Falcon We tried it many times before. Xippilli and I tried it. It just doesn't work. It's doubly bad when people shitpost and disrupt the thread and mods don't give a fuck.

    Maybe Lanny could make a permission required subforum? Or just do a blacklist for that subforum. Any shitposting is an automatic blacklist.
  9. #29
    mmQ Lisa Turtle
    Originally posted by 霍比特人说中文不好 Maybe Lanny could make a permission required subforum? Or just do a blacklist for that subforum. Any shitposting is an automatic blacklist.

    We don't even know how to play you need to clam down.
  10. #30
    I know how to play. I already read all of it. Catch up.
  11. #31
    Speedy Parker Black Hole
    Originally posted by LegalizeSpiritualDiscovery You need a Player's Handbook, a Monster Manual, and a DM's Guide. I haven't played since 3.5, but I believe it's up to 5th edition now.

    ^This.

    And I'm down I'd it gets off the ground.
  12. #32
    mmQ Lisa Turtle
    Originally posted by 霍比特人说中文不好 I know how to play. I already read all of it. Catch up.

    Woah we got a badass dungeon-master over here!
  13. #33
    The basic idea is essentially this mmQ:

    - Dungeon Master is "the storyteller"

    DM tells the story, creates scenarios and directs players through their campaign

    - Players are characters within the story

    Players decide how their characters react to the scenarios created by the DM

    - Dice are fate

    The DM decides how probable it is for your action to work and assigns it a number value on a die or dice, and what skills it pertains to. The player rolls the dice, see if they hit/surpass or miss the target to see if they succeed, and by how much.

    - Stats are your influence on fate

    Lets say you roll a 9 and have +4 to a skill, you are basically given a 4 point bonus when you roll for that skill.

    For example:

    DM: Standing before you, you see a wild nigga! He's about to chimp out on you! What shalt thou doest?

    mmQ: I pull out my glock faster than he can and shoot him in the face, shouting "break yoself, foo!"

    DM: That requires extreme speed and dexterity. Roll a D20 (20 sided die) for 17 dexterity and a D20 for 14 speed.

    mmQ: *rolls dice, dexterity roll lands on 13, speed roll lands on 9*

    DM: That plus your +4 to dexterity means you hit the dexterity level exactly, but your +3 to speed only gives you 12. That means you are slightly too slow.

    You reach for your glock and unholster it smoothly as you shout "BREAK YOSELF, FO!". You quickly begin to fire, but you are just a tad too slow! The nigga has already swung at you and catches you in the jaw, dazing you for one turn and taking 3HP! However your first shot hits him in the face anyway, and the foo goes down. That'll teach him to ride up on you.
    The following users say it would be alright if the author of this post didn't die in a fire!
  14. #34
    I'll make a simply NIS RPG for us dummies
  15. #35
    G Bush Sr is a communist sympathiser and or CIA of interest thingy who help removed Kennedy


    and so kennedy was removed



    I saw the name of this URL on my WiFi list. someone in the neighborhood is serving this.. yet it's totse related
  16. #36
    Originally posted by Totse 2001 G Bush Sr is a communist sympathiser and or CIA of interest thingy who help removed Kennedy


    and so kennedy was removed



    I saw the name of this URL on my WiFi list. someone in the neighborhood is serving this.. yet it's totse related

    You are mentally ill
  17. #37
    LegalizeSpiritualDiscovery Space Nigga [my yellow-marked arboreous hypnotist]
    Originally posted by Totse 2001 G Bush Sr is a communist sympathiser and or CIA of interest thingy who help removed Kennedy


    and so kennedy was removed



    I saw the name of this URL on my WiFi list. someone in the neighborhood is serving this.. yet it's totse related

    Nigga do you even know where you are right now? The fuck does that have to do with anything in this thread?
  18. #38
    "we should make a d&d thread"

    then make one you fucking nigger
  19. #39
    My harden muscular chest has turned into C cups
  20. #40
    Sophie Pedophile Tech Support
    Originally posted by Captain Falcon The basic idea is essentially this mmQ:

    - Dungeon Master is "the storyteller"

    DM tells the story, creates scenarios and directs players through their campaign

    - Players are characters within the story

    Players decide how their characters react to the scenarios created by the DM

    - Dice are fate

    The DM decides how probable it is for your action to work and assigns it a number value on a die or dice, and what skills it pertains to. The player rolls the dice, see if they hit/surpass or miss the target to see if they succeed, and by how much.

    - Stats are your influence on fate

    Lets say you roll a 9 and have +4 to a skill, you are basically given a 4 point bonus when you roll for that skill.

    For example:

    DM: Standing before you, you see a wild nigga! He's about to chimp out on you! What shalt thou doest?

    mmQ: I pull out my glock faster than he can and shoot him in the face, shouting "break yoself, foo!"

    DM: That requires extreme speed and dexterity. Roll a D20 (20 sided die) for 17 dexterity and a D20 for 14 speed.

    mmQ: *rolls dice, dexterity roll lands on 13, speed roll lands on 9*

    DM: That plus your +4 to dexterity means you hit the dexterity level exactly, but your +3 to speed only gives you 12. That means you are slightly too slow.

    You reach for your glock and unholster it smoothly as you shout "BREAK YOSELF, FO!". You quickly begin to fire, but you are just a tad too slow! The nigga has already swung at you and catches you in the jaw, dazing you for one turn and taking 3HP! However your first shot hits him in the face anyway, and the foo goes down. That'll teach him to ride up on you.

    Yeah that's about the basics of it.

    Originally posted by Captain Falcon I'll make a simply NIS RPG for us dummies

    For the forum? Or as a vidya?
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