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THERE'S NO SUCH THING AS 'THE CLOUD'!

  1. #21
    lantiqua87 Houston [my imperatively healing tajikistan]
    DA FUK
  2. #22
    Lanny Bird of Courage
    Originally posted by Captain Falcon Creative Cloud is actually a pretty sick product for small businesses and independent professionals (such as freelance video editors) getting started. Not bad for enterprise either, since they stopped selling CS6.

    It's not actually a "cloud" product for the most part. It's basically creative suite, you download and install it and it just needs check-ins every 100 days, but with a subscription model and a "cloud element" i.e. Included storage and collaboration features.

    Adobe itself is AIDS but they have good products for the most part. Not sure about Autodesk.

    Subscription models for software are cancer a priori. Like OK, maybe if you're dropbox or an email provider where the service is fundamentally you paying to use someone else's server then fine. But there is nothing in photoshop that makes it like this. There is zero reason for "cloud storage" to be a part of a editing suite itself and collab doesn't need adobe's servers. It's nothing more than a tactic to try and cut down on piracy and ensure a continuous revenue stream without actually needing to ship new features.

    Which is not to say PS isn't a good piece of software, it's definitely better at what it does than anything else on the market, but nazi germany made some good cars and infrastructure as well.

    Originally posted by RisiR † Why is Photoshop so retarded expensive anyway?

    What CF said, when your market is professionals you can charge a sizable portion of the profit your customers make and they'll pay since it's a lot easier to justify "cost of doing business" than "I want ot make funny memes". Also tooling that requires training (and PS is more than complicated enough to requires experience to work in all but the most trivial ways) has an inherent degree of vendor lock-in: it's expensive to try and learn a competing product regardless of its merits. It ends up being an effective monopoly for whoever is first to establish themselves and it requires really major complacency on the part of the incumbent dominant product for it to be replaced.
  3. #23
    mashlehash victim of incest [my perspicuously dependant flavourlessness]
    Originally posted by Sophie I am known by many names.

    Sha'ru La Fah, it's you, isn't it?


    For the record, that's the kind of psychotic pm's Totse 2001 would send me.
  4. #24
    Originally posted by Lanny Subscription models for software are cancer a priori. Like OK, maybe if you're dropbox or an email provider where the service is fundamentally you paying to use someone else's server then fine. But there is nothing in photoshop that makes it like this. There is zero reason for "cloud storage" to be a part of a editing suite itself and collab doesn't need adobe's servers. It's nothing more than a tactic to try and cut down on piracy and ensure a continuous revenue stream without actually needing to ship new features.

    Which is not to say PS isn't a good piece of software, it's definitely better at what it does than anything else on the market, but nazi germany made some good cars and infrastructure as well.

    I generally agree on principle. I would find the price much more justified if CC was actually cloud based i.e. You could run it in your browser on a piece of shit machine and still competently edit 4K video or something. That's not the case. The only "cloud" feature is the collaboration stuff, which is absolutely not worth the asking price by itself.

    But that being said, the pricing structure makes a lot of sense for both individual users and enterprise in comparison to Creative Suite products. You pay roughly the same in three years as you would for a CS product up front. Which IMO is fine; in my ad agency, the artists wanted the newest shit all the time, and Adobe released a new CS version every 2 years or so. CC is constantly being developed too compared to CS, where updates were slow after the initial release.
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