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Just finished Disco Elysium

  1. #1
    8/10 game. Some interesting writing, but it can be long winded.
  2. #2
    what happened to gg
  3. #3
    the man who put it in my hood Black Hole [miraculously counterclaim my golf]
    whats the combat like? I was thinking about playing this but it seemed like an investment.
  4. #4
    Originally posted by the man who put it in my hood whats the combat like? I was thinking about playing this but it seemed like an investment.

    You select dialogue options, and pass skill checks.

    It's a point and click adventure.
  5. #5
    You should also try Bladrunner and StarTrek Unity if you like point and click adventure games.

    Disco Elysium has quirky writing. For instance you can choose to side with the commies or the racist nationalists, but they warn you "you don't want the fact that you are a giant fascist in your steam achievements do you?"

    The writing is entertaining but sometimes it's a little long winded, and you need a longer attention span to deal with it. That's hard.
  6. #6
    I empathised with the waking up hungover and having no memory of where you are thing.
  7. #7
    ner vegas African Astronaut
    have you played sunless skies/sunless seas? not the same thing but heavily narrative driven, like reading an ebook but sometimes you move a boat around
  8. #8
    Crispy reverse pedophile
    You talk a lot, chink
  9. #9
    Originally posted by ner vegas have you played sunless skies/sunless seas? not the same thing but heavily narrative driven, like reading an ebook but sometimes you move a boat around

    Yeah. It's addictive, but once you realise the boat deliberately moves slow to give the game a feeling of weight it becomes annoying.

    Also I felt the writing tries way too hard to be clever, and crosses the line into annoying tryhard weird-for-the-sake-of-being-weird mode after a while.

    I felt Disco Elysium avoided that for the most part,apart from the bits about pale, which are unbearable but largely skippable.
  10. #10
    These narrative driven games do have a certain space-bar rpg element to them, where the user interaction is performative and serves to move the narrative along on rails.

    Like this (you might need a keyboard to play):
    https://www.newgrounds.com/portal/view/495903
  11. #11

    Didn't that guy used to post on totse?


    Relatable.
  12. #12
    the man who put it in my hood Black Hole [miraculously counterclaim my golf]
    i like the light bending mega rich dude
  13. #13
    Originally posted by the man who put it in my hood i like the light bending mega rich dude

    He gave me 100 shekels to build a neoliberal indoctrination orphanage, and I spent it on alcohol.
  14. #14
    You get bonuses when you are drunk or on drugs.
  15. #15
    the man who put it in my hood Black Hole [miraculously counterclaim my golf]
    All I know about the game is that you start so hungover you have no idea who you are and I think you can kill yourself in your apartment before ever going outside if you get a critical fail while shaving
  16. #16
    the man who put it in my hood Black Hole [miraculously counterclaim my golf]
    this is kinda how I imagine life is like once you have a fully functioning LSD lab in your basement
  17. #17
    Light bending guy was kinda annoying. He's kinda just shoehorned in, you find him in a container in the harbour. It doesn't really make sense, and doesn't serve any plot purpose.

    Everitt reminded me a little of Jiggaboo as a union boss.

    I actually hate isometric view games. If Disco Elysium was a first person view game it'd be 10/10, as good as Bloodlines.
  18. #18
    the man who put it in my hood Black Hole [miraculously counterclaim my golf]
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