User Controls

Pimping my Amiga(s)

  1. #81
    Migh Houston
    Originally posted by vindicktive vinny computers used to be White

    White with a slight yellow tint.
  2. #82
    Originally posted by Migh White with a slight yellow tint.

    asian-white
  3. #83
    Ghost Black Hole
    "This skeleton code is written in assembly language, which is the primary programming language used for developing games on the Amiga platform. The code includes placeholders for initializing the game, updating the game state, and displaying graphics on the screen. You would need to fill in the details of the game logic and graphics to create a functional hotdog stand game."
    ; Include any necessary libraries and resources here

    SECTION .data
    ; Define any necessary constants and variables here

    SECTION .bss
    ; Allocate memory for any dynamic data structures here

    SECTION .text
    ; Define the main program entry point here

    main:
    ; Initialize the game here
    ; Display any necessary startup messages and menus
    ; Load any necessary game resources

    game_loop:
    ; Get player input and update game state accordingly
    ; Update game graphics and display on the screen
    ; Check for win/lose conditions and end game if necessary
    ; Wait for a short period of time to maintain consistent gameplay speed
    jmp game_loop

    ; Define any necessary subroutines and functions here
  4. #84
    Um there is no code in there
    The following users say it would be alright if the author of this post didn't die in a fire!
Jump to Top