Originally posted by Japan-Is-Eternal
PSP and maybe vita (idk I never owned a vita) were very niche devices, in that they weren't capable of running carbon copies of consoles games so they would get specially designed experiences made for a mobile setting.
With the Switch that all changes, if Sony comes out with a new PSP with hardware similar to or surpassing the Switch then it could become a huge hit and kill nintendo.
Yeah except you are fucking retarded and are wrong about literally everything.
No, PSP was not a "niche device". It is the best selling non Nintendo handheld of all time and sold over 80 million units. It was in no way shape or form a niche device. And it succeeded DESPITE Sony, not because of them. Sony did everything in their power to fuck up their handling of the PSP but having awesome games is just that powerful and important. Remember the UMD drive? Of course you don't, you are too young and don't know shit about this history whatsoever. Great idea to use an optical disc that requires a spinning motor on a device where battery life is at a premium. It worked once on home consoles, it'll work again right? Except solid state storage actually did make sense for handhelds, always has.
No the Vita didn't fail because of needing "specially designed experiences for mobile", are you fucking retarded?
How the fuck do you think the Gameboy and DS lines have been so insanely successful, carbon fucking copies of console titles?
Vita failed because
1) Sony is greedy as fuck and loves to repeatedly screw their customers in the ass on proprietary storage media. On the Vita, they wanted to show off a $250 price tag as that is what 3DS launched with. Except it was a fucking lie: you could not even boot up games like Uncharted: GA without the memory card. And the 4GB one cost like $30 at launch, literally only good for enabling those saves, download 1 game and shit is full.
At the same time you could buy a UHS10+ 64 GB SD card for the same price. PSP was a highly successful console with a shitload of goodwill but nobody was going to get raped on memory cards again like they did on MSPD, specially not it 2011. It is astounding that Sony jungles it so massively via sheer greed.
2) Sony treated it like shit the entire time. See, the thing is that Sony views handhelds as second fiddle to their console and never respected that space as was necessary. For example they got a huge license like Call of Duty, announced a Resistance game... Then handed both these games to the shittiest B-team in their arsenal to release both with a less than 3 month gap, a shitty mobile (phone) dev. Vita had no games and zero real support or promotion from Sony. They shot those retarded 3 minute "cinematic epic gamer" ads that only had any life online and cost too much to run on TV, then utterly dropped any promotional support.
No, the Switch's success doesn't change shit for Sony. It's still pretty much about as weak/powerful, relative to its contemporary home consoles as the Vita was. That was never the issue. It's around as powerful as last gen, PSP was around as powerful as Dreamcast, Gameboy Advance was around as powerful as a SNES with a permanent SuperFX chip (marginally more actually). Nothing has really changed in this regard aside from the fact that we are reaching s point of diminishing returns. But again, this is honestly unimportant, as proven by Nintendo.
You simply can't cram the same amount of power into a handheld as a contemporary home box. Whatever you can put into a handheld, there is more space for it in a home console.
The genius of the Switch is what it does for Nintendo: they can consolidate their development into 1 platform rather than 2, and leverage their handheld success into a console success. Nintendo has never spared its A-teams for its handhelds but now there is no need to split them at all. But that's only possible because Nintendo doesn't have Switch + an even more powerful big brother console.
The only way for Sony to truly replicate the one platform thing, is if it would either be streaming (: barf:) or gimp the power of their only entry into the console space so that PS5 would.
The Switch could have been a lot more powerful but it wasn't because of constraints of the form factor. In fact its Tegra chipset is underclocked, compared to the home version of the Shield for example.
But Sony has shown no sign of dropping stationary consoles and consolidating into one convertible device. So they can't consolidate their development cycles to support both handheld and consoles. Which means that this potential device will probably continue their track record of not understanding handhelds.