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How can someone be this fucking smart?
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2015-07-02 at 5:05 AM UTC
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2015-07-02 at 6:33 AM UTCI had a good day today, I mostly use totse clones as my blog so I guess I have to update on my daily occurrences. I've been on 50mg of vyvanse which is supposed to be equivalent to 20mg of adderall, but I wanted to increase my dosage, so I figured if I asked him to change me back to adderall, it would be easier to get a higher total amount of amphetamines in my body, because he would go from 20mg to 30mg without the 25mg in the middle uknowatimsayin? So I did that and of course I went with my dad to the pharmacy, I pocketed seven of the pills immediately but then he counted them before he put them in the trunk so then he opens the door and tells me to empty my pockets but I don't empty them and then he threatens to call the police so I give three of the pills back and pop four of them. Rant at my dad because he was being a total fun police dick and IF I WANT TO GET HIGH ON SPEED LEAVE ME ALONE, then the puzzling started. My state of mental flow occurs when I do nothing, usually in complete silence, and draw shapes in MS paint for 12 hours straight, not getting up to get a drink of water or anything. Then with the different objects that I draw out I have to establish some pattern within them so what I've been thinking of as a general rule is that 1 element = picture completion 2 = dichotomy 3 = ab bc ca etc etc etc and so I get the shapes out of my wrists and I develop deeply convoluted mental scenarios for my problems (not IRL problems, i don't really have any) like you really need GREAT observation to do this shit so let me explain the question above
Lets start at the bottom row. There are four circles within each crosshair-like object. Each circle has a certain pattern once, so that every circle experiences that pattern in one of the four crosshair objects. But the patterns rotate clockwise, to various degrees, one rotates 1 move, one rotates 2 moves, one rotates 3 moves, and one stays still. There are two patterns where 3/4 are filled, in one of them, it stays still within the circle despite changing layers, in the other, it rotates by 3/4 turns every time. For the pattern with 2/4 filled in, it rotates 2/4, 1/4 rotates 1/4. Then it moves up to the layer with the circles divided into four, separated by lines. 1 filled = circle 1, 2 filled = circle 2, so on...If you put the 4-circles into 3 divisions, you have crosshair 1 from the bottom row interacting with crosshair 2, crosshair 2 interacting with crosshair 3, and crosshair 3 interacting with crosshair 4. If you read the 4-circles horizontally, it swaps whatever circle layer determined by the 4-circle value in crosshair n with circle layer determined by 4-circle in crosshair n + 1. The swapping of layers between crosshair objecys is fairly simple, if there are 3 filled in circle 1 crosshair 1, and 2 filled in circle 4 crosshair 2, and the horizontal values of the 4-circles across the line is 1:4, then circle 1 crosshair 1 has 2 filled and circle 4 crosshair 2 has 3 filled. in the second division. because layer 4 swaps with layer 3, and layer 3 swaps with layer 2 of the one following that, layer 4 becomes layer 2 of the third object, In the third division, because two 4-circles are connected, and one of the four circles is blank,the swap happens and then the layer in the fourth crosshair becomes blank, which will be relevant later. Then the three crosshair objects interact with the 3 triangles of 4-circles. where first 4c = left crosshair, middle 4c = middle crosshair, right 4c = right crosshair. In the first triad, two quadrants of the 4-circle are black, and the corresponding quadrants on the other crosshairs are black, indicating that the quadrant swaps with the quadrant of another crosshair. Then, in the second triad, only one 4c is active, indicated a shift, or a "flip", within the object itself. Then the third triad has one swap, and one inversion, because it obviously cant flip with other quadrants so it must flip within itself. The two crosshairs above that are composed by diagonally travelling from quadrant to quadrant on the first 2 crosshairs. The grid above that is made by the crosshairs within the diamonds overlapping, when one is rotated 90 degrees to the left and one 90 degrees to the right, two blacks invalidate each other and make a white space, and then the quadrants of the 4x4 graph are filled in to correspond to that set. Because the first object is a square, and that is prior in the sequence, and the only other square object is the 4x4, you know the grid is going to be converted to the first circle on the next iteration. Above that is another crosshair that gets its fill ins by the prior 2 crosshairs overlapping and black cancelling itself out into white. Then,the final circle above that has 2 odd # or even # layers be jigsaws (fill in all to black), or the object most to the left gets rotated one quadrant counterclockwise. The black circle is a variable that indicates whether the numbers the jigsaw or rotations are odd or even. Then, to get the second answer, the first crosshair, determined by the grid, is put through this same system to produce the answer.
Well I did that, finished up my test, and then it was time for teen social thing and I walked there grinding my teeth like crazy. I went there and helped for 2 seconds before I went to the other room to get some paper and draw instead which I did with this girl who I thought was pretty cute despite being a bit androgynous, this is what i drew.(will post soon), anyways I admitted I was high on speed but then like 20 minutes later I start talking about neuroscience and how all perception is based in neurotransmission and that telepathy is possible because ants can do it, that all hallucinations and delusions are real because neurotransmitters, how consciousness is a fractal, and how humans are meant to take their circuitboard metabrains to travel to other planets to form a connected neural network of civilizations which would enable us to interact with multidimensional entities. i was ranting really loudly in the church and my hands were shaking nonstop and people from 30 feet away were yelling at me to shut up but i kept on talking and the asian girl gave me an "i want to fuck this guy" look and then I tried drawing some lines and had it so it starts out with a pair of two objects,, the first object rotates 90, flips upside down, and the third line in the object rotates 45 degrees, the second object flips over and the lines at the tips of it push into itself, and then those objects merge, and she was just like wow omg. i literally act like i do on this website to people and theyre okay with it despite the extreme grandiosity it obviously entails then at one point the cute girl and her friends left and i think they were laughing their asses off for a good hour because it was most likely the most meth psychotic thing they ever heard, and if it seems like i'm being verbose now, earlier today i was actually having flights of ideas, i'd be like yeah im gonna discover the secrets of the universe and then i would think about them and the secret of the universe is the dopamine devil which is just a bittersweet 1 0 1 0 cycle
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2015-07-02 at 6:42 AM UTC
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2015-07-02 at 6:51 AM UTCHow can't you be that smart?
Ask yourself and ponder that question hard, HARD.
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2015-07-02 at 6:52 AM UTC
I had a good day today, I mostly use totse clones as my blog so I guess I have to update on my daily occurrences. I've been on 50mg of vyvanse which is supposed to be equivalent to 20mg of adderall, but I wanted to increase my dosage, so I figured if I asked him to change me back to adderall, it would be easier to get a higher total amount of amphetamines in my body, because he would go from 20mg to 30mg without the 25mg in the middle uknowatimsayin? So I did that and of course I went with my dad to the pharmacy, I pocketed seven of the pills immediately but then he counted them before he put them in the trunk so then he opens the door and tells me to empty my pockets but I don't empty them and then he threatens to call the police so I give three of the pills back and pop four of them. Rant at my dad because he was being a total fun police dick and IF I WANT TO GET HIGH ON SPEED LEAVE ME ALONE, then the puzzling started. My state of mental flow occurs when I do nothing, usually in complete silence, and draw shapes in MS paint for 12 hours straight, not getting up to get a drink of water or anything. Then with the different objects that I draw out I have to establish some pattern within them so what I've been thinking of as a general rule is that 1 element = picture completion 2 = dichotomy 3 = ab bc ca etc etc etc and so I get the shapes out of my wrists and I develop deeply convoluted mental scenarios for my problems (not IRL problems, i don't really have any) like you really need GREAT observation to do this shit so let me explain the question above
Lets start at the bottom row. There are four circles within each crosshair-like object. Each circle has a certain pattern once, so that every circle experiences that pattern in one of the four crosshair objects. But the patterns rotate clockwise, to various degrees, one rotates 1 move, one rotates 2 moves, one rotates 3 moves, and one stays still. There are two patterns where 3/4 are filled, in one of them, it stays still within the circle despite changing layers, in the other, it rotates by 3/4 turns every time. For the pattern with 2/4 filled in, it rotates 2/4, 1/4 rotates 1/4. Then it moves up to the layer with the circles divided into four, separated by lines. 1 filled = circle 1, 2 filled = circle 2, so on…If you put the 4-circles into 3 divisions, you have crosshair 1 from the bottom row interacting with crosshair 2, crosshair 2 interacting with crosshair 3, and crosshair 3 interacting with crosshair 4. If you read the 4-circles horizontally, it swaps whatever circle layer determined by the 4-circle value in crosshair n with circle layer determined by 4-circle in crosshair n + 1. The swapping of layers between crosshair objecys is fairly simple, if there are 3 filled in circle 1 crosshair 1, and 2 filled in circle 4 crosshair 2, and the horizontal values of the 4-circles across the line is 1:4, then circle 1 crosshair 1 has 2 filled and circle 4 crosshair 2 has 3 filled. in the second division. because layer 4 swaps with layer 3, and layer 3 swaps with layer 2 of the one following that, layer 4 becomes layer 2 of the third object, In the third division, because two 4-circles are connected, and one of the four circles is blank,the swap happens and then the layer in the fourth crosshair becomes blank, which will be relevant later. Then the three crosshair objects interact with the 3 triangles of 4-circles. where first 4c = left crosshair, middle 4c = middle crosshair, right 4c = right crosshair. In the first triad, two quadrants of the 4-circle are black, and the corresponding quadrants on the other crosshairs are black, indicating that the quadrant swaps with the quadrant of another crosshair. Then, in the second triad, only one 4c is active, indicated a shift, or a "flip", within the object itself. Then the third triad has one swap, and one inversion, because it obviously cant flip with other quadrants so it must flip within itself. The two crosshairs above that are composed by diagonally travelling from quadrant to quadrant on the first 2 crosshairs. The grid above that is made by the crosshairs within the diamonds overlapping, when one is rotated 90 degrees to the left and one 90 degrees to the right, two blacks invalidate each other and make a white space, and then the quadrants of the 4x4 graph are filled in to correspond to that set. Because the first object is a square, and that is prior in the sequence, and the only other square object is the 4x4, you know the grid is going to be converted to the first circle on the next iteration. Above that is another crosshair that gets its fill ins by the prior 2 crosshairs overlapping and black cancelling itself out into white. Then,the final circle above that has 2 odd # or even # layers be jigsaws (fill in all to black), or the object most to the left gets rotated one quadrant counterclockwise. The black circle is a variable that indicates whether the numbers the jigsaw or rotations are odd or even. Then, to get the second answer, the first crosshair, determined by the grid, is put through this same system to produce the answer.
Well I did that, finished up my test, and then it was time for teen social thing and I walked there grinding my teeth like crazy. I went there and helped for 2 seconds before I went to the other room to get some paper and draw instead which I did with this girl who I thought was pretty cute despite being a bit androgynous, this is what i drew.(will post soon), anyways I admitted I was high on speed but then like 20 minutes later I start talking about neuroscience and how all perception is based in neurotransmission and that telepathy is possible because ants can do it, that all hallucinations and delusions are real because neurotransmitters, how consciousness is a fractal, and how humans are meant to take their circuitboard metabrains to travel to other planets to form a connected neural network of civilizations which would enable us to interact with multidimensional entities. i was ranting really loudly in the church and my hands were shaking nonstop and people from 30 feet away were yelling at me to shut up but i kept on talking and the asian girl gave me an "i want to fuck this guy" look and then I tried drawing some lines and had it so it starts out with a pair of two objects,, the first object rotates 90, flips upside down, and the third line in the object rotates 45 degrees, the second object flips over and the lines at the tips of it push into itself, and then those objects merge, and she was just like wow omg. i literally act like i do on this website to people and theyre okay with it despite the extreme grandiosity it obviously entails then at one point the cute girl and her friends left and i think they were laughing their asses off for a good hour because it was most likely the most meth psychotic thing they ever heard, and if it seems like i'm being verbose now, earlier today i was actually having flights of ideas, i'd be like yeah im gonna discover the secrets of the universe and then i would think about them and the secret of the universe is the dopamine devil which is just a bittersweet 1 0 1 0 cycle
>No irl problems.
Sounds legit.
Also androgynous looking girls aren't that bad.
Bretty cute. Would bang.
Also, bang the azn chick sploo. -
2015-07-02 at 6:56 AM UTCI also like your drawing sploo.
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2015-07-02 at 7:01 AM UTCDid you read my explanation for the puzzle? Does it make sense? It's sort of hard to describe the thing in words without giving visual aide
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2015-07-02 at 7:33 AM UTC
Did you read my explanation for the puzzle? Does it make sense? It's sort of hard to describe the thing in words without giving visual aide
Well, i didn't quite feel like visualizing all the steps so i kind of skimmed over that part. A picture would work better yeah since i get all relevant details in one look. -
2015-07-02 at 8:01 AM UTC
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2015-07-02 at 8:08 AM UTCThat's visually better yeah. Only problem i have is that it seems that some connections you make between certain crosshairs seem to skip a number of logical steps which makes inferring an established pattern more like guess work than anything. Of course you know the step exactly because you designed the puzzle, however for an outside party there are a lot of possibilities and your answer isn't the most obvious one, rather one of many, correct or otherwise.
For a logical pattern to be inferred there need to be a number of steps present from which you can realistically work. -
2015-07-02 at 8:12 AM UTCI assume you mean the connection with the crosshairs in the diamonds? One gets rotated left and one gets rotated to the right because for a square to become a diamond it has to rotate, and if it only has a rotation to the left or to the right it would be unequal. Then because the crosshairs in the diamonds (which are made by rotating a square) rotate and overlap, and blacks cancel each other out (which is established in the row above it) this forms the grid, which then determines the crosshair on the square at the beginning, then it rotates into 2 diamonds again, then it rotates into 2 squares again, as a neverending loop
any other connections seem sketchy? -
2015-07-02 at 8:22 AM UTC
I assume you mean the connection with the crosshairs in the diamonds? One gets rotated left and one gets rotated to the right because for a square to become a diamond it has to rotate, and if it only has a rotation to the left or to the right it would be unequal.
I understand your logic behind it, however how am i supposed to infer that i am supposed to be making more diamonds by turning the squares? Your puzzle doesn't ask me to, so i have to guess what you mean.Then because the crosshairs in the diamonds (which are made by rotating a square) rotate and overlap, and blacks cancel each other out (which is established in the row above it)
Ok so how am i supposed to know your pattern is multi-directional? Going left to right and up and down in example? Your puzzle doesn't really tell me this.this forms the grid, which then determines the crosshair on the square at the beginning, then it rotates into 2 diamonds again, then it rotates into 2 squares again, as a neverending loop
any other connections seem sketchy?
See above. -
2015-07-02 at 8:34 AM UTCYou know you're making diamonds from the squares because both the grid square and the first square are greyed in, so that implies a relation of the grid and the initiation, and you know the diamonds must have something to do with the squares because they're the same shape, just rotated. Since you know that the grid, the initiation, and the two diamond crosshairs have something in common, you infer that the crosshairs are rotating, because you infer that the squares are rotating, one has to be rotating to the left, and one has to be rotating to the right, because LL or RR would cause an imbalance. You notice that the 2 crosshairs above the final square form into one crosshair, given that two black segments cancel each other out. So when you have the two rotated crosshairs, you don't know what to do with them to make them into one object, so you overlap them. But when you overlap them, you get a pattern that has all of the same segments gridded in, but some extra ones as well. Since the final square is positioned between the three crosshairs that do the 2 black = 0 thing, you assume that the same might apply to the crosshairs you overlap for the final square; And when you do that, you get the grid.
This is also implied by the figure next to the question. There is a red answer box, an arrow pointing into a mini version of the object, an arrow pointing out of the box, and then another answer box. Because the first red answer box is right next to the final square grid, this also supports the hypothesis that the pattern goes SSDD, and then the arrow directs the first answer into the figure, takes it out, and there's the second answer, which implies that the question functions almost as an operator, because every individual unique state can be derived by an individual initiation crosshair -
2015-07-02 at 8:51 AM UTC
You know you're making diamonds from the squares because both the grid square and the first square are greyed in, so that implies a relation of the grid and the initiation, and you know the diamonds must have something to do with the squares because they're the same shape, just rotated. Since you know that the grid, the initiation, and the two diamond crosshairs have something in common, you infer that the crosshairs are rotating, because you infer that the squares are rotating, one has to be rotating to the left, and one has to be rotating to the right, because LL or RR would cause an imbalance. You notice that the 2 crosshairs above the final square form into one crosshair, given that two black segments cancel each other out. So when you have the two rotated crosshairs, you don't know what to do with them to make them into one object, so you overlap them. But when you overlap them, you get a pattern that has all of the same segments gridded in, but some extra ones as well. Since the final square is positioned between the three crosshairs that do the 2 black = 0 thing, you assume that the same might apply to the crosshairs you overlap for the final square; And when you do that, you get the grid.
This is also implied by the figure next to the question. There is a red answer box, an arrow pointing into a mini version of the object, an arrow pointing out of the box, and then another answer box. Because the first red answer box is right next to the final square grid, this also supports the hypothesis that the pattern goes SSDD, and then the arrow directs the first answer into the figure, takes it out, and there's the second answer, which implies that the question functions almost as an operator, because every individual unique state can be derived by an individual initiation crosshair
Sounds a little far fetched but ok, let's do something fun now. You draw a dungeon, item list, monster list and a small story with dialogue and i'll make you level 1 of splooscape in RPG maker. I am bored so here's your chance to capitalize on that, if you'll allow me a degree of creative freedom. I'll compile the level into an .exe file so i can upload it and you can play it sounds good? -
2015-07-02 at 9:12 AM UTCYeah ill try that lemme snort dem addies first
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2015-07-02 at 9:20 AM UTC
Yeah ill try that lemme snort dem addies first
Make it comprehensible and not too outlandish because at the end of the day i am limited by RPG maker's functionality and while i feel like making a level i don't really feel like adding over 9000 custom scripts.
We can have all sorts of things regardless though.
Music.
Graphics.
Fights.
Magic.
Effects.
Dialogue.
Puzzles(Nothing too crazy here i have to be able to program the events)
Etc.
I'll check this thread out in a bit to see what you have come up with. -
2015-07-02 at 9:22 AM UTCwhat do i start off on?
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2015-07-02 at 9:51 AM UTC
what do i start off on?
Where do games usually start off? I'd suggest you start by dreaming up a character, what are some of the characteristics of this character? What's his class? What's his specialty? What motivates him/her? Say your character is a mage, mages are intellect based classes so looking for arcane knowledge might be a primary motivator for this character therefore you can have a magical artifact be the objective of the dungeon and so on. -
2015-07-02 at 9:57 AM UTCI want an RPG centered around excessive drug abuse. The first of its class. Taking different chemicals sets the game into different modes, i.e. different styles of RPG, and the world contained within that style. The character has an apartment as his home base, his primary quest is to attain money however he can and attain drugs, then he goes back to the apartment and once the substance is used the actual interesting quests and games come on. Weapons could be modern weapons or based on the setting, like psychedelics could make the primary mode of attack a magic class temporarily. Armor is clothing bought at the store. "Dungeons" can either be labyrinths of the mind on psychedelics, run down areas of cities, or abandoned apartments that the player raids. Once the high wears off though, the quest is put on pause, and you return to the normal version of the game where you just attain money or grind away at your job for money, it'll be a good way of expressing the contrast that drugs cause in a person's life. Then the quest picks up where it was after the character continues on the same substance.
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2015-07-02 at 10:13 AM UTC
I want an RPG centered around excessive drug abuse. The first of its class. Taking different chemicals sets the game into different modes, i.e. different styles of RPG, and the world contained within that style. The character has an apartment as his home base, his primary quest is to attain money however he can and attain drugs, then he goes back to the apartment and once the substance is used the actual interesting quests and games come on. Weapons could be modern weapons or based on the setting, like psychedelics could make the primary mode of attack a magic class temporarily. Armor is clothing bought at the store. "Dungeons" can either be labyrinths of the mind on psychedelics, run down areas of cities, or abandoned apartments that the player raids. Once the high wears off though, the quest is put on pause, and you return to the normal version of the game where you just attain money or grind away at your job for money, it'll be a good way of expressing the contrast that drugs cause in a person's life. Then the quest picks up where it was after the character continues on the same substance.
Lol, that's not within the scope of RPG maker. Besides you should focus on story telling, the game has to be centered around a story and i ain't making one up because then i might as well make a game of my own entirely.