On the topic of 'real' industrial like Throbbing Gristle, SPK etc. I don't really enjoy listening to it. I used to try to because of how interesting the mythos is behind it but back in the day it was mostly just an extreme form of performance art - you're missing out on a huge part of it by only listening to the music, kind of like listening to the audio track of a movie and trying to understand it from that alone.
According to Throbbing Gristle, SPK and the like aren't even industrial in their eyes. It's frustrating how they never really defined what is industrial, thus leading to the confusion we have now. Idk it their performances were really all that bizarre, certainly when they were performing as cooum transmissions though.
I love the sound though ... You gotta be a certain type of person. I'm somebody who loves cyberpunk and the aesthetic of urban decay and ugliness. When I'm listening to noise or industrial I imagine something akin to silent Hill or documentary footage of bleak cities and society falling apart.
What's happening in audio these days. I never owned a surround sound which has been available to the general market priceline for decades.
someone told me 7.1 has been replaced with face front audio emulation so people don't have to rig speakers all over the walls. but what's new in the audio world.
one thing clear is that older rock was 2 channel stereo. lots of it has been remastered into a surround like sound but the music today with everything digital is multi channel layers. it has a broader sound which is sometimes overwealming. especially if you were drunk or high.
there are new directional headphones (similar effect to 7.1 but with only one set of drivers), but they're mostly just for movies and videogames and don't add a lot to music
ultra-high resolution music is a (n expensive) option, though depending on your equipment you're not likely to notice a difference past regular FLACs or even high bitrate lossy music
Originally posted by aldra
not much has changed really
there are new directional headphones (similar effect to 7.1 but with only one set of drivers), but they're mostly just for movies and videogames and don't add a lot to music
ultra-high resolution music is a (n expensive) option, though depending on your equipment you're not likely to notice a difference past regular FLACs or even high bitrate lossy music
yeah FLAC lossy the highest codec compression? or is it raw? I recall another format as well in the audio program I have somewhere. anyways I found this.. kind of a lame play but it's pretty cool bluetooth technology using a mannaquin headphone mic system 3D Binaural
you can actually hear what sounds like someone walking behind you
FLAC is lossless from CD audio - filesize is smaller than standard CD wavetables but bigger than (lossy) formats like mp3 and ogg
you can get audio files that are higher 'resolution', usually meaning higher sample rate but they have to be made from the original master recordings and as I understand it most musicians don't bother releasing them because A) there usually isn't a significant audible difference from the CD release and B) the files are prohibitively big. I know NIN released some for free which was nice, but typically specialist 'high res' audio sites sell them atg a ridiculous markup
this is pretty cool.. starts off basic 2D and then shifts to full New York sounds (of the streets) he also explains the method of the mannaquin recordings of Binaurl Audio
this one is really good at first but then gets a bit annoying. a guy knocks on the door which sounds real and very crisp.