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Microsoft Flight Sim ✈️2024πŸ›« controversy

  1. #1
    the man who put it in my hood Black Hole [miraculously counterclaim my golf]
    https://www.tomshardware.com/video-games/pc-gaming/microsoft-flight-simulator-2024-sucks-up-to-180-mb-s-of-internet-bandwidth-while-in-flight-equivalent-to-81gb-of-data-per-hour

    Testing of an early technical beta of Microsoft Flight Simulator 2024 has revealed that the game's streaming data demands can reach as high as 180 Mb/s while in flightβ€”a number that places peak utilization somewhere around 81GB per hour of gameplay at high LOD settings flying over densely populated areas.



    180mb/s is amazing and impressive. Anyone that says this is bad is holding technology back. They need every bit of that data to stream live google map data, there's simply no other way to do it
    The following users say it would be alright if the author of this post didn't die in a fire!
  2. #2
    A 4k stream uses about 25 mb/s once established. It's a connected world, they're just going to have to get used to it.
  3. #3
    ner vegas African Astronaut
    what

    no
  4. #4
    Bradley Florida Man
    That shit looks gay as he'll bro
  5. #5
    Most of the new torrents on rutracker are massive - 80GB video files aren't unusual.

    It's needed, people need good quality video now. We have grown accustomed to it. We can't go back to watching blurry wavy pixels, like we did in the 80s.

    Bandwidth paupers cope and seethe.
  6. #6
    ner vegas African Astronaut
    does this mean you could find someone you don't like's house on google maps and fly a 747 into it
  7. #7
    the man who put it in my hood Black Hole [miraculously counterclaim my golf]
    Most modern games/software use as much GLUT as possible to do NOTHING except keylog you in real time and upload it to the NSA. I think Microsoft Flight sim is the only thing that can actually USE all 180mb/s to do something cool and this is probably after hundreds of hours of network engineering to get it down to this, and people still complain.

    Originally posted by ner vegas does this mean you could find someone you don't like's house on google maps and fly a 747 into it
    Probably

    This game turns google maps into a zombie game and I have seen other games like Earth 2 but these don't use massive streaming real time data I think the only reason they need so much data is so they can generate buildings in real time that match the most recent google map updates.

    and if you build a system like this once and do it well they will never have to do anything ever again and it will work for the next 10+ years even if a city gets nuked they don't have to do anything. This is an amazing feat of engineering and game design, truly impressive
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