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How come so few ps2 games supported widescreen?
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2023-03-09 at 2:38 PM UTC
Originally posted by vindicktive vinny mine lasted until the turn of the decade when the battery got pregnant and i got myself some 2g phone people threw into electronic devices recycle bin.
that lasted a few years until i got myself another 2g phone in like 2012 and its still in use today.
i didnt have a smartphone until like 2015 and only bought my first one in '18. it still working great with the only problem being the battery got pregnant again a few months back, which i changed myself.
china makes wonderfull $100 phones and i love china.
Lol I'm 90% sure my shoes cost more than your entire house -
2023-03-09 at 2:38 PM UTC
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2023-03-09 at 2:40 PM UTC
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2023-03-09 at 2:41 PM UTC
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2023-03-09 at 2:42 PM UTC
Originally posted by aldra yeah from the sound of it most PS2 games are hardcoded to 4:3 because there was no way to automatically detect other ratios and they were uncommon enough for most games not to bother giving the option to change it manually
if you've got a halfway decent computer a 'modern' ps2 emulator will render to whatever resolution/ratio you want
well theres reason people still enjoy putting a piece of old record onto an old record player and crank it.
its an old peoples thing to put CDs into a PS2 and bask in the splashscreen. -
2023-03-09 at 2:42 PM UTCI have a PS2 and a bunch of games in a box but none of the cables
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2023-03-09 at 2:43 PM UTC
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2023-03-09 at 2:44 PM UTC
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2023-03-09 at 2:47 PM UTC
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2023-03-09 at 2:48 PM UTC
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2023-03-09 at 2:49 PM UTC
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2023-03-09 at 2:49 PM UTCThe price is increasing.
I sent a fat PS2 to Bill Krozby a few months before he died...I was kind of wondering if I could get it back... -
2023-03-09 at 2:53 PM UTCmaybe its in the value village near the location he died,
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2023-03-11 at 11:38 AM UTC
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2023-03-11 at 11:38 AM UTCthe technology was there guys and up for the taking plus they should have known or would have known theyre making their games future proof had they added widescreen.
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2023-03-11 at 11:39 AM UTCthey had to have known no aldra? they had to have.
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2023-03-11 at 11:47 AM UTC"Because it was before widescreens were even a big thing?"
yes but they had to have known they are future p[roofing their games and this is the direciton tech is going plus what about those ealry adopters why not satisfy them and make them worth the money they spent?