User Controls
This may just be my future career path
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2020-03-10 at 2:09 PM UTCcretaing effective ux buttons like call to action shit for banners and website buttons and email marketing using my adobe illustrator and personal touch skills:
https://hbr.org/2015/09/design-thinking-comes-of-age?utm_campaign=hbr&utm_source=linkedin&utm_medium=social -
2020-03-10 at 2:13 PM UTCkurwa moglbym cię kupić jakbym chciał
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2020-03-10 at 2:27 PM UTC
What Is a Design-Centric Culture?
If you were around during the late-1990s dot-com craze, you may think of designers as 20-somethings shooting Nerf darts across an office that looks more like a bar. Because design has historically been equated with aesthetics and craft, designers have been celebrated as artistic savants. But a design-centric culture transcends design as a role, imparting a set of principles to all people who help bring ideas to life. Let’s consider those principles. -
2020-03-10 at 2:27 PM UTCsounds like me alright...
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2020-03-10 at 2:28 PM UTCThis is exactly what my art and gay porn does:
Focus on users’ experiences, especially their emotional ones.
To build empathy with users, a design-centric organization empowers employees to observe behavior and draw conclusions about what people want and need. Those conclusions are tremendously hard to express in quantitative language. Instead, organizations that “get” design use emotional language (words that concern desires, aspirations, engagement, and experience) to describe products and users. Team members discuss the emotional resonance of a value proposition as much as they discuss utility and product requirements. -
2020-03-10 at 3:43 PM UTC
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2020-03-10 at 7:23 PM UTC
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2020-03-10 at 8:53 PM UTC
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2020-03-10 at 10:12 PM UTCyou'll never have a career you stupid faggot
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2020-03-11 at 3:14 AM UTCwhy not?